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In this paper we presented some aspects of the recent work done in Gdome2, the Gnome
DOM Engine. We described some issues regarding the C interface,
such as naming and parameters conventions, non-standard features of the library
and the object model adopted in Gdome2.
We also described some of the major implementation issues of the library,
trying to give the reader some flavor of the overall architecture.
A lot of work has still to be done. First of all, we plan
to implement the Events module, which is going to become a crucial
component for editing and authoring purposes. Then, we expect
to receive a large amount of feedback from developers
who decide to design their applications around XML and the
Document Object Model. This will give us a lot of hints
for possible optimizations and further developments of the
library.
As a concluding remark, it is obvious that the diffusion of XML and its final
success strongly depends on the availability of tools for its fruitful exploitation.
Gdome2 is aimed to be, after all, a contribution in this direction.
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Paolo Casarini
2001-04-01